Monday, May 26, 2008
Halo 3: matchmaking playlists changes for June
Labels: xbox 360 games, xbox 360 map packs, xbox 360 news 0 commentsThose who prefer playing other game modes will find that the tweaks made to Head to Head, MLG, and SWAT games help balance the game. Here's a list of all the changes the developers revealed:
Hardcore
Added Head to Head (Ranked)
- 1vs 1 hopper
- Relies primarily on Duels-style Slayer (indicator over the head of the person with the high score)
- Smaller maps customized in Forge
- Smaller maps customized in Forge
Updated MLG
- v5 map variants added
- Forge map “Amplified” added for Slayer and KotH
- Blackout replaces Guardian as Oddball map
- Legendary not required on this playlist
Updated SWAT
- ShWATguns variant added
- Shotty starts
- No shields, 150% damage resistance
- SWATball variant added
- SWAT style oddball
- 200 points to win
- SWAT 2 Flag variant added
- SWAT style Capture the Flag
- On The Pit and Snowbound
- Players can not return flags, returns after 15 seconds on its own
- 3 Flags to win
Ranked
Updated Team Slayer
- Decreased weighting on BR start game types
Updated Team Objective
- Increased weighting on symmetrical map/gametype combinations, Example: Multi Flag on The Pit
- Increased weighting on asymmetrical map/gametype combinations, Example: 1 Flag on High Ground
Updated Ranked Big Team
- Updated Ranked Big Team
- All restrictions are being removed
- Fixed bug from May Mid-Month update that made the playlist require Legendary (The June playlist will only require Heroic)
- If Ranked Big Team does not perform well this month, it may be retired in July
Social
- Updated Social Slayer
- Team Snipers “Score to Win” requirement increased to 50
DLC
- Updated DLC Slayer
- Reintegrated Heroic Maps
Updated DLC Objective
- Increased focus on asymmetrical games on Avalanche symmetrical games on Ghost Town
- Reintegrated Heroic maps
- Double EXP Weekends (In order of appearance)
Added Rockets
- Added Rockets
Updated Grifball Spring League
- Bug fixes from the May version so that Carrier Damage Resistance is correct
- Bug fix so forced player color is correct when carrying the bomb
Updated Team Snipers
- Score to Win requirements increased to 50 for slayer games
Added 3 Ball
- 4v4v4v4 Gametypes with 3 Oddball
[Via Bungie]
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